The game has prefixed events which are triggered by seizure count
Events are immutably programmed into the Season One game contracts that trigger at increments of 111 seizures.
111
Pre-Launch Winners Announced
222
Post-Launch Winners Announced
333
Seeker Release #1
444
Cloaking Ceremony
555
Shard Becomes Spendable
666
Seeker Release #2, Evils Only
777
Seeker Release #3, Evils Only ends, Goods Only starts, Seekers released on each seizure hereafter
888
Goods Only ends
999
...well??
1111
The Sweet Release
Last updated 3 years ago