Events
The game has prefixed events which are triggered by seizure count
Events are immutably programmed into the Season One game contracts that trigger at increments of 111 seizures.
Seizure # | Event |
---|---|
111 | Pre-Launch Winners Announced |
222 | Post-Launch Winners Announced |
333 | |
444 | |
555 | |
666 | |
777 | Seeker Release #3, Evils Only ends, Goods Only starts, Seekers released on each seizure hereafter |
888 | Goods Only ends |
999 | ...well?? |
1111 |
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