# COINLANDER

COINLANDER is an interactive experiment in the design and development of community gaming primitives, including the Seeker characters and The One Coin artifact.

COINLANDER begins with Season One, a collection of gameified token minting contracts that culminates in a puzzle game with a 64 ETH prize purse. The Season One game is fully developed and deployed at contract deployment — none of the game contracts or game mechanics can ever be changed, and no "road map" needs to be developed for the prize purse to unlock at the end of the game.

*Welcome to the world of immutable gaming.*

### COINLANDER's collectible token-based world is defined by three key parts:

1. [**Customizable Characters**](https://wiki.coinlander.one/coinlander-season-one-guide/seekers) **-** NFT-RPG character primitives known as [*Seekers*](https://wiki.coinlander.one/coinlander-season-one-guide/seekers).&#x20;
2. [**The Vault Puzzle Contest**](https://wiki.coinlander.one/coinlander-season-one-guide/the-vault) **-** An independent and immutable contract that mints all the gaming primitives, with a 64 ETH prize purse at the end.
3. [**The Games**](https://wiki.coinlander.one/coinlander-season-one-guide/the-games) **-** Upcoming Multiplayer Cycle-Time Strategy Games that utilize [Seekers](https://wiki.coinlander.one/coinlander-season-one-guide/seekers).

[To power the COINLANDER universe](https://wiki.coinlander.one/coinlander-season-one-guide/shard), players compete to seize and hold [*The One Coin*](https://wiki.coinlander.one/coinlander-season-one-guide/the-one-coin); a unique artifact of ever-increasing value.

[The player who holds *The One Coin* in the end](https://wiki.coinlander.one/coinlander-season-one-guide/the-one-coin/the-sweet-release) will forever be known as....

### <mark style="color:red;">THE COINLANDER.</mark>


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